A mobile VR-based respiratory biofeedback game to foster diaphragmatic breathing
Rockstroh Christoph, Blum Johannes, Göritz Anja S. · Virtual Reality · 2020 · Participant study
Recorded summary
Repeated sessions improved breath awareness and breathing measures in a within-person study. Longer follow-up and an active comparison are needed to isolate the training effect.
Recorded limitations
A controller on the abdomen sensed movement caused by breathing and fed it into the game.
Evidence and provenance
Chapter Trust Factor uses a minimum of three distinct qualifying studies. Publication records retain their own evidence and assessment.
Study design and assessment
- design
- Participant study
- assessment
- category
- peer-reviewed-study
- peer Reviewed
- true
- basis
- The publication is a peer-reviewed journal study or review. A qualifying randomised comparison was not verified in the assessed source.
- sources
https://doi.org/10.1007/s10055-020-00471-5
- trust Factor
- score
- 1
- scope
- Paper
- status
- assessed
- randomized Controlled Trial
- Not recorded
- blinding
- not-confirmed
- peer Reviewed
- true
- basis
- The publication is a peer-reviewed journal study or review. A qualifying randomised comparison was not verified in the assessed source.
- sources
https://doi.org/10.1007/s10055-020-00471-5
- review Scope
- Existing publication-specific assessments and bibliographic indexing; no blanket full-text appraisal.
- assessed At
- 2026-11-05
- display Crosses
- 1
- jadad
- status
- unassessed
- score
- Not recorded
- evidence
- evidence Type
- Participant study
- measurement
- Respiration
- relationship Note
- A controller on the abdomen sensed movement caused by breathing and fed it into the game.
Topics and recorded topic scores
- key
- language:mindfulness-biofeedback
- title
- Mindfulness Biofeedback / AR / VR / Mixed Reality
- collection
- language
- trust Score
- 2
Citation snapshot and identifiers
- id
- lab-5a210c0c4199cb
- doi
- 10.1007/s10055-020-00471-5
- pmid
- Not recorded
- citation Snapshot
- Not recorded
- citations By Collection
- language
- Not recorded
Complete approved library record
- id
- lab-5a210c0c4199cb
- aliases
- None recorded
- title
- A mobile VR-based respiratory biofeedback game to foster diaphragmatic breathing
- journal
- Virtual Reality
- neurotransmitters
- None recorded
- year
- 2020
- authors
- Rockstroh Christoph, Blum Johannes, Göritz Anja S.
- design
- Participant study
- identity Conflict
- Not recorded
- doi
- 10.1007/s10055-020-00471-5
- pmid
- Not recorded
- urls
https://doi.org/10.1007/s10055-020-00471-5
- collections
language
- categories
Mindfulness and biofeedback
- targets
- None recorded
- priority
- 1
- quotes
- None recorded
- summary
- Repeated sessions improved breath awareness and breathing measures in a within-person study. Longer follow-up and an active comparison are needed to isolate the training effect.
- limitation
- A controller on the abdomen sensed movement caused by breathing and fed it into the game.
- citation Count
- Not recorded
- study Design Assessment
- category
- peer-reviewed-study
- peer Reviewed
- true
- basis
- The publication is a peer-reviewed journal study or review. A qualifying randomised comparison was not verified in the assessed source.
- sources
https://doi.org/10.1007/s10055-020-00471-5
- paper Trust Assessment
- score
- 1
- scope
- Paper
- status
- assessed
- randomized Controlled Trial
- Not recorded
- blinding
- not-confirmed
- peer Reviewed
- true
- basis
- The publication is a peer-reviewed journal study or review. A qualifying randomised comparison was not verified in the assessed source.
- sources
https://doi.org/10.1007/s10055-020-00471-5
- review Scope
- Existing publication-specific assessments and bibliographic indexing; no blanket full-text appraisal.
- assessed At
- 2026-11-05
- display Crosses
- 1
- citations By Collection
- language
- Not recorded
- topics
- key
- language:mindfulness-biofeedback
- title
- Mindfulness Biofeedback / AR / VR / Mixed Reality
- collection
- language
- trust Score
- 2
- journal Key
- virtualreality
- journal Label
- Virtual Reality
- chapter Entries
- title
- A mobile VR-based respiratory biofeedback game to foster diaphragmatic breathing
- doi
- 10.1007/s10055-020-00471-5
- pmid
- Not recorded
- journal
- Virtual Reality
- year
- 2020
- authors
- Rockstroh Christoph, Blum Johannes, Göritz Anja S.
- design
- Participant study
- urls
https://doi.org/10.1007/s10055-020-00471-5
- targets
- None recorded
- categories
Mindfulness and biofeedback
- citation Count
- Not recorded
- evidence
- evidence Type
- Participant study
- measurement
- Respiration
- relationship Note
- A controller on the abdomen sensed movement caused by breathing and fed it into the game.
- id
- language-biofeedback-24
- record Id
- lab-5a210c0c4199cb
- summary
- Repeated sessions improved breath awareness and breathing measures in a within-person study. Longer follow-up and an active comparison are needed to isolate the training effect.
- limitation
- A controller on the abdomen sensed movement caused by breathing and fed it into the game.
- quotes
- None recorded
- source Pages
- None recorded
- study Design Assessment
- category
- peer-reviewed-study
- peer Reviewed
- true
- basis
- The publication is a peer-reviewed journal study or review. A qualifying randomised comparison was not verified in the assessed source.
- sources
https://doi.org/10.1007/s10055-020-00471-5
- paper Trust Assessment
- score
- 1
- scope
- Paper
- status
- assessed
- randomized Controlled Trial
- Not recorded
- blinding
- not-confirmed
- peer Reviewed
- true
- basis
- The publication is a peer-reviewed journal study or review. A qualifying randomised comparison was not verified in the assessed source.
- sources
https://doi.org/10.1007/s10055-020-00471-5
- review Scope
- Existing publication-specific assessments and bibliographic indexing; no blanket full-text appraisal.
- assessed At
- 2026-11-05
- display Crosses
- 1
- collection
- language
- chapter Number
- 2
- topic Id
- mindfulness-biofeedback
- topic Title
- Mindfulness Biofeedback / AR / VR / Mixed Reality
- trust Score
- 2
- evidence
- evidence Type
- Participant study
- measurement
- Respiration
- relationship Note
- A controller on the abdomen sensed movement caused by breathing and fed it into the game.
- jadad
- status
- unassessed
- score
- Not recorded
- condition Evidence
- None recorded
- conditions
- None recorded
- topic Trust Scores
2
- full Text
- status
- not-indexed
- retrieval Available
- false